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Nintendo's E3 2006 press conference

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LOS ANGELES, May 9, 2006 -- Anyone can tell you how video games look. Nintendo wants you to experience how they can feel.Today Nintendo unveils the next leap in gaming by demonstrating its upcoming Wii™ home console, which lets users manipulate action on their television screens through the precise, life-like motion of the Wii Remote.Continuing Nintendo's long tradition of developing highly innovative products that redefine the standards for the industry, Wii (pronounced "we") will allow players to "feel" games in a way never known before: the adrenaline of a tennis match, the thrill of making an airplane bank or the rush of gripping the wheel of a speeding truck. The control scheme is simple enough that everyone, no matter what their prior gaming experience, can use it with ease and will want to try it."Not only is Wii compelling to current game players, but it also will entice new players with new experiences," explains Nintendo President Satoru Iwata. "To expand the total number of game players, we must make our experience both friendlier and more compelling. With Wii, it is."Iwata made his comments during Nintendo's annual media briefing in Los Angeles prior to the start of the Electronic Entertainment Expo (E3) global video game trade show. Thanks to Nintendo's leadership in innovation, Wii will challenge conventional thinking and will be a disruptive element in the video game industry.Players manipulate their games through the motion of the remote control-like Wii Remote, which also includes a built-in speaker. In a four-player tennis game shown during Nintendo's media briefing, the Wii Remote became a virtual tennis racket, from the vibration of the hit to the sound of the ball. The Wii Remote's sensors are delicate enough to enable players to hit straight, add slice or put top spin on the ball.Depending on the game, the Wii Remote could be a weapon, a baseball bat or an airplane. The applications are limited only by imagination. The Nunchuk controller attachment also includes a motion sensor, a development that suggests additional creative possibilities for this dual control system: Games could involve the use of a sword in one hand and a shield in the other. Or a clamp and a scalpel. Or a pair of boxing gloves.A new, immersive playing experience represents the most important factor to keep the industry healthy and growing. For more than a year, Nintendo has demonstrated living examples of how this strategy continues to work to the benefit of players, Nintendo and the marketplace. New interfaces can change the gaming landscape almost overnight, as evidenced by the success of the hand-held Nintendo DS™ system. To date, more than 16 million units have sold through to gamers of all types. Between now and the end of 2006, more than 100 new, envelope-pushing games will launch for the system to continue the tremendous momentum it enjoys worldwide.Wii will be available in the fourth quarter of 2006 and priced affordably for the mass market. It will feature a very quick startup, silent operation and low power consumption. These elements make the "sleepless" WiiConnect24 experience possible. Users never need to turn it off. The combination of the new interface, including the Wii Remote, the Virtual Console and WiiConnect24 (which takes advantage of the console's low power consumption) represents a true leap forward in gaming.

Channel: People & Blogs
Uploaded: May 14, 2006 at 2:07 pm
Author: bmh1

Length: 05:25
Rating: 4.84
Views: 77393

Tags: 2006  conference  E3  Gamecube  GBA  GCN  Iwata  Miyamoto  Nintendo  press  wii  

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vdtmanutd5145 (August 21, 2008 at 5:32 am)
This conference was like a call from the heavens compared to Nintendo's 2008 conference.
urworstnightmare123 (August 20, 2008 at 2:30 pm)
ok whatever. Think what you like.
MyLegendarySelf (August 20, 2008 at 4:25 am)
"well u must have a broken connection"Guess what. You're an idiot. I said ALL MY OTHER ONLINE GAMES WORK--WII OR OTHERWISE.I WILL NOT repeat myself again. Smash Bros. has broken internet."It's just obvious that you're a typical non-believer"This is about video games, you illiterate tard, not Religion. WTF is up with that remark??And, for the record, I love my PS3.
urworstnightmare123 (August 19, 2008 at 7:30 pm)
well u must have a broken connection then becuase it works perfectly for me and many others i know. And It's just obvious that you're a typical non-believer. You just can't see the beauty in nintendo culture and areobviously not a true fan. And btw if you're so pissed of about it, go buy a ps3. they really are shit.
MyLegendarySelf (August 19, 2008 at 5:57 am)
And if you can't think of any casual games made by Nintendo, LOL!!(3) The DS is 5x more hardcore than the Wii. I can't believe you said that.
MyLegendarySelf (August 19, 2008 at 5:56 am)
You obviously have no idea what you're talking about, so there's equally obviously no reason to even try to argue with you. I will say a few things though:(1) Smash Bros Brawl, from day 1 to now, does not work for me. I can play any online game, on any console (Wii included) at full speed, but NOT that game. It IS broken!!(2) The sword motion in Twilight Princess is absolute trash. Play The Godfather on Wii to see how gesture control is supposed to work.
urworstnightmare123 (August 18, 2008 at 9:24 pm)
now you know brawl isn't completely broken. It was patchy at first but definately where I live it has improoved.twilight princess' controlls were'nt clunky, they were a fine example of how controls should be done.as for the casual games, which ones are made by nintendo? eh? I can't think of any. The ds is a whole different ball game because that's just well a casual console. However the wii is different. It is for casual and more serious gamers.
MyLegendarySelf (August 18, 2008 at 3:22 pm)
Wii Sports, Wii Music, Twilight Princess (GameCube port with clunky motion control).More problems:Super Smash Bros. Brawl having a completely broken online mode.But Mario Galaxy was fantasic.Anyways, all I said was that the fact is that Nintendo has moved completely to the casual crowd, and yes, the casual-crowd games they're making are GARBAGE.
oddsito (August 18, 2008 at 1:18 pm)
damn its true in my family not every 1 play video game i think not even the wii changes my moms mind :(
urworstnightmare123 (August 17, 2008 at 9:06 am)
of course they care. Think of all the quality games that have come out. Made by nintendo. Yes some games are total crap but they're made by other developers. Ever nintendo developed game i've owned has been terrific..


 
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